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Jesse Lozano

Narrative & Systems Designer

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Stillness: Monthly Report – July 2018

August 1, 2018

How has the Month been for Stillness – much like June, good, but on the back burner to Halfway Home, which we are nearing completion on. Its in its Late Beta stage, nearing gold every day. Alex Dejardin, has continued to be an excellent help on the project. Mostly UI and system improvements, which i … More Stillness: Monthly Report – July 2018

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Stillness: Monthly Report – June 2018

July 1, 2018

How has the Month been for Stillness – pretty good. my time has been divided between Stillness and Halfway Home. It was not a very even divide, given Halfway Home is nearing completion, so we are in that final stretch to get it done. On the opposite side, Alex Dejardin, whose helped with some of … More Stillness: Monthly Report – June 2018

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Stillness: Monthly Report – April 2018

April 30, 2018

How has the Month been for Stillness – I graduated from DigiPen this month, so that and wrapping up classes took up most of my time. 😦 I did however, get some SFX assets from Grey Davenport this month, so Stillness has some sounds now! plus, on the down time, I wrote some stuff. What … More Stillness: Monthly Report – April 2018

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Stillness: Monthly Report – March 2018

March 31, 2018

How has the Month been for Stillness – March was good, I think? GDC happened in the middle of it, which of course meant no work, and my entire sense of time and space were shot, so there’s that. I got to show off Stillness to some people, so that was cool! really though, between … More Stillness: Monthly Report – March 2018

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Stillness: Monthly Report – January 2018

February 1, 2018

How has the Month been for Stillness – my break ended, and school has begun for the final time, so work on Stillness slowed yet again. this time, it wasn’t so much a lack of time, as much as an extreme lethargy. Senioritus, maybe? I dunno. pre-production and narrative planning continued, but thats stuff’s a … More Stillness: Monthly Report – January 2018

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Stillness: Monthly Report – December 2017

December 31, 2017

How has the Month been for Stillness – Direct work on Stillness did in fact see a bump, given the free time. overall it was more productive than the last few months, but no where near the level of production the summer was. A lot of it was also pre-production and planning for much much … More Stillness: Monthly Report – December 2017

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Stillness: Monthly Report – November 2017

November 30, 2017

How has the Month been for Stillness – Direct work on Stillness has continued to be low, much like last month. Pre-production, and general design work for it has continued (as that stuff is easier to fill into my few gaps of free time), but very little show-able content was developed. What I said I … More Stillness: Monthly Report – November 2017

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Stillness: Monthly Report – October 2017

October 31, 2017

How has the Month been for Stillness – Direct work on Stillness has continued to be stalled, due to school work, and whatnot. Pre-production, and general design work for it has continued (as that stuff is easier to fill into my few gaps of free time), but very little show-able content was developed. What I … More Stillness: Monthly Report – October 2017

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Stillness: Monthly Report – September 2017

October 1, 2017

How has the Month been for Stillness – Stillness has been all but shelved as the moth went on. the beginning got some work in, hit most of what I set for myself, but ax my classes (and job) started winding up, my weekend free time for Stillness near vanished, and work crawled to a … More Stillness: Monthly Report – September 2017

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Stillness: Monthly Report – August 2017

August 31, 2017

How has the Month been for Stillness – August was about as productive as I expected. Not super out there with stuff, but not a bad month either. perfectly serviceable, middle of the road kinda month. What I said I would do (and did it get done) – Playtest(did) Finish Implementing Level 2( like 75% … More Stillness: Monthly Report – August 2017

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Stillness

A Surrealist Drama Point and click adventure game/Life Sim about life, anxiety, and ones own place in the strange world of the mundane.

Halfway Home

A Stat Management Visual Novel about mental health and recovery. Come to The Sunflower House for your last week, before you reenter the real world. meet people make friends, and discover the peculiar mystery of your Last Week.

Don’t Worry, You have all the time in the World.

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